The Psychology of Games
Gaming Group/ Company:
We will be looking at the psychological components of games and game development. Concepts covered include emotional intelligence, cognitive biases, what is fun, and motivational and learning theory.
We will be looking at different psychological components of games and game development, using both theory and practical application. Concepts covered will include things like emotional intelligence, cognitive biases, what makes games fun, motivational theory, and learning theory. We will then tie all of this to what makes games fun. Throughout the session, we will have hands on components where you get to apply what we've learned by analyzing existing games and creating your own.
MinimumNumber of Players:
MaximumNumber of Players:
None (You've never played before - rules will be taught)
Yes, materials are provided for this game. You do not need to bring your own.
Start Date & Time:
End Date & Time:
Wednesday at 4:00 PM
JW Marriott : 208
David Tomczyk, Jim Tomczyk
No, this is not a tournament.
This event is only open to Trade Day participants