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Friday, 4:00 PM EDT for 4 hr ICC : Hall D : Blue : 8

Game ID:
Gaming Group
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Short Description:
Martin Wallace's game about maufacturing automobiles during the early 1900s. What will be your winning strategy? Affordable cars for the masses or exquisite, hand-made luxury cars for the wealthy?
Long Description:
Compete in the U.S. auto industry in the early 1900s, purchasing factories that turn out low-, medium- and high-valued vehicles. Each player knows a portion of the market demand each round and must make his purchasing and manufacturing decisions based on the information. Players can fund distributors across the country, but if they don’t supply distributors with vehicles to sell, they go bankrupt, taking your investment with them. As newer models make their way onto the market, they sell at the expense of the older models. Older factories give inefficiency cubes as time passes, encouraging you to keep pace with technology. You need to build cars with your factories, but if you build more than there is demand they lose not only the money spent to make them, but gain inefficiency cubes that hurt them for the rest of the game.
Event Type:
Game System:
Rules Edition:
Minimum Players:
Maximum Players:
Minimum Age:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
Start Date & Time:
4 hr
End Date & Time:
Friday, 8:00 PM EDT
ICC : Hall D : Blue : 8
Phil Bauer
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No, this is not a tournament.
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