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PFS (2e) #4-11: Prisoners of the Electric Castle
Thursday, 8:00 AM EDT for 5 hr ICC : Sagamore Ballroom 4--5 : HQ

Game ID:
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Short Description:
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Long Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison. This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character. Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Game System:
Rules Edition:
Minimum Players:
Maximum Players:
Minimum Age:
Teen (13+)
Experience Required:
Expert (You play it regularly and know all the rules)
Materials Required:
Valid 7th-10th level character
Start Date & Time:
5 hr
End Date & Time:
Thursday, 1:00 PM EDT
ICC : Sagamore Ballroom 4--5 : HQ
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No, this is not a tournament.
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