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Developing A Game-Based Intervention To Improve Social Belonging
Wednesday, 11:00 AM EDT for 1 hr JW : 103

Game ID:
Gaming Group
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Short Description:
Can games improve feelings of belonging? This is a presentation of a scientific game design study to a broad audience. Development, testing, and future implications are discussed.
Long Description:
When someone feels socially isolated or uncertain about their belonging, their mental and physical health can suffer. Students might experience lower grades and even see their career prospects worsen. We know that interventions focused on improving social belonging can lessen many of these negative effects, but current interventions are typically too burdensome to complete. An alternative intervention to promote social belonging was tested: a collaborative card game. Similar to how games are playtested, participants were recruited to brainstorm content for the game and pilot test several prototypes. This presentation will cover the development and results of the study, as well as what possible future implications game-based interventions might have for the game industry and academia alike.
Event Type:
Minimum Players:
Maximum Players:
Minimum Age:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
Start Date & Time:
1 hr
End Date & Time:
Wednesday, 12:00 PM EDT
JW : 103
Joseph Macisco, Trade Day
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No, this is not a tournament.
This event is only open to Trade Day participants
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