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The Cult and the Tribe
Saturday, 3:00 PM EDT for 5 hr JW : White River Ballroom A : 2

Game ID:
RPG23ND228308
Gaming Group
/ Company:
Short Description:
Goblins with weird magical powers is no basis for a system of government.
Long Description:
A lizardfolk embassy arrives under a flag of truce, and the party are summoned to the castle to meet them. There they are given the quest to investigate these goblins who wield strange blue fire. Side quest: The Fraternity of Tharos in Impiltur is reeling but not dead, and there are rumors that a member of Timbertown's Council is a member of the Fraternity. 6th Level
Game System:
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
8
Minimum Age:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
5 hr
End Date & Time:
Saturday, 8:00 PM EDT
Location:
JW : White River Ballroom A : 2
GM(s):
Dalton Johnson
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$6.00
Ticketing Method:
Paper