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Avatar: The Last Airbender Fire Nation Rising
Thursday, 6:00 PM EDT for 2 hr ICC : Hall D : The Op : HQ

Game ID:
CGM23ND235235
Gaming Group
/ Company:
Short Description:
A co-op card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph and Zuko as they fight back against the Fire Nation to restore balance to the world.
Long Description:
During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top. In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game.
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
15
Minimum Age:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
2 hr
End Date & Time:
Thursday, 8:00 PM EDT
Location:
ICC : Hall D : The Op : HQ
GM(s):
Vincent Salzillo
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$0.00
Ticketing Method:
Paper