Warhammer 40k - KILL IT, KEEP IT (AMALLYN SHADOWGUIDE Slaneeshi Possessed) Up to 3 Winners
Saturday, 9:00 AM EDT for 2 hr ICC: Hall B : No Rails Adventure Team: HQ
Game ID:
NMN25ND285168
Gaming Group
/ Company:
Short Description:
Play as reincarnated Imperium warriors, rogue like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Multiple GW Miniature Prizes available!
Long Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Event Type:
Game System:
Rules Edition:
10th
Minimum
Players:
4
Maximum
Players:
21
Minimum Age:
Everyone (6+)
Experience Required:
Some (You've played it a bit and understand the basics)
Materials Required:
None
Start Date & Time:
Duration:
2 hr
End Date & Time:
Saturday, 11:00 AM EDT
Location:
ICC
: Hall B : No Rails Adventure Team
: HQ
GM(s):
Matthew Steinborn
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$8.00
Ticketing Method:
Paper
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