Ash and Iron Chapter 1: The Gates Remember
Thursday, 7:00 PM EDT for 4 hr JW: 309: 4
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Game ID:
RPG26ND305192
Gaming Group
/ Company:
Short Description:
A dwarven expedition enters a ruined mountain realm, confronting ancient dangers and hard truths while attempting to reclaim a long-lost homeland.
Long Description:
You are a dwarf of the old blood, descended from clans that once ruled a mountain kingdom of stone, fire, and unmatched craft. Karak Zul was not merely a home, but the heart of your people’s identity, carved by generations of labor, oath, and tradition. Its fall came not by conquest, but by catastrophe, when a reckless act deep within the mines tore open a gate to something dark and hostile. The kingdom was shattered, and its survivors were dragged into slavery in the Plane of Fire.
You have escaped that fate. Now, standing once more upon the Material Plane, you return to the Zul Mountains to face whatever has claimed your ancestral halls. Ruin, ancient defenses, and lingering corruption await, but the mountain still bears your clan’s marks. Level 10 pregenerated characters are provided, using the 2014 5e rules, as you decide whether Karak Zul can truly be reclaimed.
Event Type:
Program:
Demo Event:
No
Game System:
Rules Edition:
5th
Minimum
Players:
5
Maximum
Players:
6
Minimum Age:
Mature (18+)
Experience Required:
Expert (You play it regularly and know all the rules)
Materials Required:
None
Start Date & Time:
Duration:
4 hr
End Date & Time:
Thursday, 11:00 PM EDT
Location:
GM(s):
Yoav Niv
Tournament:
No, this is not a tournament.
Cost:
$4.00
Ticketing Method:
Electronic
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