D&D Adventurers League: Pillars of Peril
Friday, 2:00 PM EDT for 4 hr JW: 209: 2

Game ID:
RPG26ND309010
Gaming Group
/ Company:
Short Description:
*Author-run adventure* A city in the outlands, Sustenance, needs your help as radical cultists have stolen the relics that keep the local geography stable. A D&D AL adventure for levels 17-20.
Long Description:
*Author-run adventure* In the bountiful city of Sustenance in the Outlands, mysterious tremors threaten its stability. The city's leaders urgently enlist help to recover crucial artifacts stolen by a radical group, which are used to maintain the city’s stability and prevent a total collapse. Can you track down these stolen artifacts before there’s a catastrophic event and perhaps discover the true motives of this radical group? This game is not for beginners or anyone who doesn't already have a Tier 4 character for Adventurers League. CONTENT WARNING: Animal abuse, city destruction, references to recreational drugs. PS-DC-POP-01 Pillars of Peril. A four-hour Adventurers League adventure for Tier 4 Characters (levels 17-20). Please bring an AL-legal Tier 4 character.
Program:
Demo Event:
No
Game System:
Rules Edition:
5.5
Minimum Players:
3
Maximum Players:
6
Minimum Age:
Teen (13+)
Experience Required:
Expert (You play it regularly and know all the rules)
Materials Required:
character sheet, dice
Start Date & Time:
Duration:
4 hr
End Date & Time:
Friday, 6:00 PM EDT
Location:
GM(s):
Thomas Day
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$12.00
Ticketing Method:
Electronic