Introduction to Dementia-Inclusive Puzzle Design
Friday, 3:00 PM EDT for 1 hr Embassy Suites: Chancellor I

Game ID:
WKS26ND317813
Gaming Group
/ Company:
Short Description:
Learn to design tabletop activities for people with cognitive needs. Explore how accessibility-first puzzles improve engagement for all players and why inclusive design is the future of gaming.
Long Description:
Tabletop gaming is for everyone, yet players with cognitive needs are often left behind. This workshop introduces the "Accessibility-First" framework for puzzle and game design, with a focus on dementia-inclusive principles. We will discuss the importance of reducing "visual noise," the psychology of tactile feedback, and how to create flow moments that enable deep focus. This session is ideal for aspiring designers and community leaders who want to make their gaming tables more welcoming. You will leave with a new perspective on how intentional design choices can remove barriers and foster joy for players of all cognitive abilities.
Event Type:
Program:
Demo Event:
No
Minimum Players:
5
Maximum Players:
30
Minimum Age:
21+
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
1 hr
End Date & Time:
Friday, 4:00 PM EDT
GM(s):
Ju Tu
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$2.00
Ticketing Method:
Electronic