From Idea to Shelf — The Publishing Path for Accessible Games
Friday, 11:00 AM EDT for 1 hr JW: White River Ballroom A
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Game ID:
SEM26ND329000
Gaming Group
/ Company:
Short Description:
Helaina will help demystify the publishing process, sharing publishing-specific decisions that shape the publication of a game, and illustrate how to design for broad appeal without sacrificing depth.
Long Description:
Game design comes down to finding the right balance between making a game accessible for your intended audience, creating a thoughtful structure that audience, and ensuring it can hold up over time. Drawing on over a decade of publishing experience, this session blends storytelling, practical frameworks, and interactive moments to guide participants through the full lifecycle of a game—from initial concept to playtesting, production, and community building. Each segment emphasizes actionable takeaways, while highlighting inclusive design principles that ensure games resonate across ages and abilities.
Event Type:
Program:
Game Design Academy
Demo Event:
No
Minimum
Audience:
1
Maximum
Audience:
50
Minimum Age:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
1 hr
End Date & Time:
Friday, 12:00 PM EDT
Location:
GM(s):
Web Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$0.00
Ticketing Method:
Electronic
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