Dexterity Games - Striking the Balance
Thursday, 10:00 AM EDT for 1 hr JW: White River Ballroom A

Game ID:
TRD26ND329871
Gaming Group
/ Company:
Short Description:
What makes a good dexterity game? Discuss theory, variety, componentry, and production, along with a Q&A to come up with practical ways to implement your concepts in prototypes.
Long Description:
What makes a good dexterity game? An analysis of ones that succeed and the pitfalls of medium. Come join an open forum where we discuss theory, variety, componentry, and production. This will include a Q&A where we can help as a group to iron out your ideas and come up with practical ways to implement your concepts in prototypes.
Program:
Game Design Academy
Demo Event:
No
Minimum Players:
1
Maximum Players:
50
Minimum Age:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
1 hr
End Date & Time:
Thursday, 11:00 AM EDT
GM(s):
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$0.00
Ticketing Method:
Electronic