The Sentinel Vanishes
Thursday, 2:00 PM EDT for 4 hr Marriott: Kentucky: HQ

Game ID:
RPG26ND329935
Gaming Group
/ Company:
Short Description:
A Sentinel of the Ghost Roads has gone missing—but Sentinels do not move. The Quartarius Quaestorum needs the matter handled quietly. An Ur-Måra original one-shot.
Long Description:
For three centuries, the Iron Sentinels have stood vigil over the Ghost Roads of Euthydemia — silent weeping caryatids of warded iron, each crowned with lapis lazuli, each shielding the great highways from the hallucinogenic madness of the Ghost Nations. No Sentinel has ever moved. No Sentinel has ever spoken. No Sentinel has ever failed. *One has vanished.* Two operatives of the Quartarius Quaestorum — Ur-Måra's covert institution for handling the impossible — have contracted your party to investigate. Find the Sentinel. Determine what happened. Render the wards safe — by whatever means necessary. Your brief will not survive contact with the truth. § A four-hour one-shot set in Ur-Måra, an original world drawing on Valentinian cosmology, golden-age SF&F aesthetics, and the long shadow of empires that should not have been. Pre-gens provided.
Program:
Demo Event:
No
Game System:
Rules Edition:
5.5
Minimum Players:
3
Maximum Players:
6
Minimum Age:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Required:
None
Start Date & Time:
Duration:
4 hr
End Date & Time:
Thursday, 6:00 PM EDT
GM(s):
Jon Kopp
Web Address
for more information:
Email Address
for more information:
Tournament:
No, this is not a tournament.
Cost:
$8.00
Ticketing Method:
Paper