Legend of Korra: The Korra Accords

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Short Description:
Avatar Korra gets asked to be the mediator in many disputes & when she gets too many requests at once, she brings them all together to get it done in 1 place, at 1 time. What could go wrong?
Long Description:
The Avatar is tasked with bringing balance between the four nations and Republic City, as well as being the bridge between the Spirit World and humanity. Increasingly Avatar Korra finds herself being asked to be the mediator for all sorts of disputes, from military treaties to trade agreement. From spiritual trouble to labor disputes. Korra is finding herself pulled in ten different directions at once, and so she called all her present petitioners together to solve all of their problems at once. What could possibly go wrong?
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Minimum Age:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided:
Yes, materials are provided for this game. You do not need to bring your own.
Start Date & Time:
4 hours
End Date & Time:
Union Station : New York Central
Katie Huddlestonsmith, Nathan Nolan
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No, this is not a tournament.
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