Right, sorry, thanks for the reply, and I should have been more specific. By 'will need to connect in order to sell tickets', do you mean that I would need to connect right then, or that I could sell a ticket offline as long as I connect later to transfer the info?
E.G., Running a game in Union Station, player shows up with no ticket and wants to play. Do I need to walk out to the street from our room in Union Station in order to sell a new ticket to that player, or would I scan their badge in the room offline, and then go outside later to upload the data from the transaction?
Looking at another answer, about the player needing to have a payment method on file, I'm guessing that in that case the player and I would need to go out to the street where I can get a connection. I don't know if other locations are limited in the way Union Station is--almost everything I play is over there. But there is really no getting a cell signal in there at all, and without wifi, having to walk a player outside while you are also trying to get people checked in, handout game info, etc, is a significant concern. The walk from the back Union Station rooms up to the front and out on the street, plus scanning and transaction time, is going to be a 5 minute trip.
Is there a plan to get wifi in there? (I'd love that for other reasons :)